Started to make a basic model of the body, using the Human anatomy method:



Thinking out different solutions on the way:
- “The fluffy problem”:
Trying out the lighting I want together with hair and fur (and the poly count I think I’ll have in the end) to measure final render time.



Model:
Model body (+head and hat) with pants, sweater, shoes, mittens, neck-warmer in one object
Accessories on their own: Necklace, (pouch and knife if I see it fit)
Making my own textures form references:

Ingen kommentarer:
Legg inn en kommentar